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Root/branches/iFabio/trunk/i386/boot2/graphic_utils.c

Source at commit 190 created 13 years 6 months ago.
By ifabio, update same changes from commit 188
1
2 /* Graphic utility functions and data types
3 * Prashant Vaibhav (C) 12/12/2008
4 * Chameleon
5 */
6#include "boot.h"
7#include "graphic_utils.h"
8#include "gui.h"
9
10void blend( const pixmap_t *blendThis, // Source image
11 pixmap_t *blendInto, // Dest image
12 const position_t position) // Where to place the source image
13{
14 uint16_t sx, sy, dx, dy;
15 uint32_t dstrb, dstag, srcrb, srcag, drb, dag, rb, ag, alpha;
16
17uint16_t width = (blendThis->width + position.x < blendInto->width) ? blendThis->width: blendInto->width-position.x;
18uint16_t height = (blendThis->height + position.y < blendInto->height) ? blendThis->height: blendInto->height-position.y;
19
20 for (dy = position.y, sy = 0; sy < height; dy++, sy++) {
21 for (dx = position.x, sx = 0; sx < width; dx++, sx++) {
22 alpha = (pixel(blendThis, sx, sy).ch.a);
23
24 /* Skip blending for fully transparent pixel */
25 if (alpha == 0) continue;
26
27 /* For fully opaque pixel, there is no need to interpolate */
28 if (alpha == 255) {
29 pixel(blendInto, dx, dy).value = pixel(blendThis, sx, sy).value;
30 continue;
31 }
32
33 /* For semi-transparent pixels, do a full blend */
34 //alpha++
35 /* This is needed to spread the alpha over [0..256] instead of [0..255]
36Boundary conditions were handled above */
37 dstrb = pixel(blendInto, dx, dy).value & 0xFF00FF;
38 dstag = (pixel(blendInto, dx, dy).value >> 8) & 0xFF00FF;
39 srcrb = pixel(blendThis, sx, sy).value & 0xFF00FF;
40 srcag = (pixel(blendThis, sx, sy).value >> 8) & 0xFF00FF;
41 drb = srcrb - dstrb;
42 dag = srcag - dstag;
43 drb *= alpha; dag *= alpha;
44 drb >>= 8; dag >>= 8;
45 rb = (drb + dstrb) & 0x00FF00FF;
46 ag = ((dag + dstag) << 8) & 0xFF00FF00;
47 pixel(blendInto, dx, dy).value = (rb | ag);
48 }
49 }
50}
51
52position_t centeredIn( const pixmap_t *background, const pixmap_t *toCenter )
53{
54 position_t centered;
55 centered.x = ( background->width - toCenter->width ) / 2;
56 centered.y = ( background->height - toCenter->height ) / 2;
57 return centered;
58}
59
60position_t centeredAt( const pixmap_t *pixmap, const position_t center )
61{
62 position_t topleft;
63 topleft.x = center.x - (pixmap->width / 2);
64 topleft.y = center.y - (pixmap->height / 2);
65 return topleft;
66}
67
68position_t pos(const uint16_t x, const uint16_t y) { position_t p; p.x = x; p.y = y; return p; }
69
70void flipRB(pixmap_t *p)
71{
72//if(testForQemu()) return;
73
74uint32_t x;
75 register uint8_t tempB;
76for (x = 0; x < (p->height) * (p->width) ; x++) {
77tempB = (p->pixels[x]).ch.b;
78 (p->pixels[x]).ch.b = (p->pixels[x]).ch.r;
79 (p->pixels[x]).ch.r = tempB;
80}
81}
82

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