/* * Copyright (c) 1998-2010 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #ifndef _IOKIT_IOAUDIOSELECTORCONTROL_H #define _IOKIT_IOAUDIOSELECTORCONTROL_H #ifndef IOAUDIOFAMILY_SELF_BUILD #include #else #include "IOAudioControl.h" #endif class OSString; class OSArray; class IOAudioSelectorControl : public IOAudioControl { OSDeclareDefaultStructors(IOAudioSelectorControl) protected: OSArray *availableSelections; protected: struct ExpansionData { }; ExpansionData *reserved; public: static IOAudioSelectorControl *createOutputSelector(SInt32 initialValue, UInt32 channelID, const char *channelName = 0, UInt32 cntrlID = 0); static IOAudioSelectorControl *createOutputClockSelector(SInt32 initialValue, UInt32 channelID, UInt32 clockSource, const char *channelName = 0, UInt32 cntrlID = 0); static IOAudioSelectorControl *createInputClockSelector(SInt32 initialValue, UInt32 channelID, UInt32 clockSource, const char *channelName = 0, UInt32 cntrlID = 0); // OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 0); virtual IOReturn removeAvailableSelection(SInt32 selectionValue); // OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 1); virtual IOReturn replaceAvailableSelection(SInt32 selectionValue, const char *selectionDescription); // OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 2); virtual IOReturn replaceAvailableSelection(SInt32 selectionValue, OSString *selectionDescription); private: OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 0); OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 1); OSMetaClassDeclareReservedUsed(IOAudioSelectorControl, 2); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 3); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 4); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 5); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 6); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 7); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 8); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 9); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 10); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 11); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 12); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 13); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 14); OSMetaClassDeclareReservedUnused(IOAudioSelectorControl, 15); public: static IOAudioSelectorControl *create(SInt32 initialValue, UInt32 channelID, const char *channelName = 0, UInt32 cntrlID = 0, UInt32 subType = 0, UInt32 usage = 0); static IOAudioSelectorControl *createInputSelector(SInt32 initialValue, UInt32 channelID, const char *channelName = 0, UInt32 cntrlID = 0); virtual bool init(SInt32 initialValue, UInt32 channelID, const char *channelName = 0, UInt32 cntrlID = 0, UInt32 subType = 0, UInt32 usage = 0, OSDictionary *properties = 0); virtual void free(); virtual IOReturn addAvailableSelection(SInt32 selectionValue, const char *selectionDescription); virtual IOReturn addAvailableSelection(SInt32 selectionValue, OSString *selectionDescription); virtual bool valueExists(SInt32 selectorValue); virtual IOReturn validateValue(OSObject *newValue); }; #endif /* _IOKIT_IOAUDIOSELECTORCONTROL_H */